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35 Game Reviews

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Excellent game.

Great example of a well-executed RTS/defense hybrid. The concept is a great one though the game itself could've used a helluva lot of polishing up.

Things to point out:
+Great idea.
+Good difficulty - if you play your men right, zombies fall like flies; time the simplest of things wrong and you're fighting a losing battle...
+Plain fun.
-Outdated visuals.
-Crude interface.
-Grammatical mistakes here and there.
-Zombies advance too close to not-retreating squads while chasing after retreating ones, it's illogical.
-Final level offers no challenge (Obliterator Squad).

All-in-all a kickass game which definitely deserves a sequel. And if you do get around to a sequel, ADD A CRAPLOAD OF UPGRADES FOR EVERY CONCEIVABLE THING. People love to upgrade things >.>

I've been waiting for this...

And a here we go:
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Great game!

The art is great and everything, yea, and the gameplay *actually* keeps up with the greatness.

Though I agree that the Fire Succubus is overpowered, they're not impossible to get rid of. I always keep a Comet card in play for them and other ranged units.

All the other units are just fine. Maybe except for both of the crystal types. They're too slow to keep up with the battle, making them useless even as cannon fodder.

And contrary to what someone said, the titans are NOT useless. You have to have the right titan for the job... I don't send a frost dragon against a fire demon or fire succubi for example.
Provided you do things right, as soon as your titan appears, you just can't lose anymore.

It's nothing close to a spamfest. Adopt, adapt and improve...

Not bad at all

In fact, quite good.

It's nicely balanced.
Nice and challenging, not hard either.
I also love the quality of your airstrike presentation :)
I can tell there is no need for auto-reload though, it's great the way it is, gives a nice feeling of rush.
The only thing I think you should add are multiple defense lines, such as mine fields if they get too close or watermoats to slow them down, barbed wire and all that kind of crap.
Hint:
If you find it too hard, you probably invested in the wrong upgrades.
For example, getting a damage upgrade as soon as you can is not a good idea, you won't last long with that...

Very good job :]
Expect more quality games from you.

What a smartass D:

At first I was like "Eh?".

Very clever :D
Haven't seen anyone do this before.

Quite fun.

I had some fun with this, although it gets a bit boring soon.

And what's up with the Kuburai...they're damn unfair!
As soon as one got near anything that was yours at the very beginning of a round, you were pretty much screwed.
They could create Kuburais pretty damn soon and simple infantry was way too weak for them.

Kept me entertained for pretty long.

I loved the music: it's got that badass hardcore killing vibe to it.

The only downsides were that damn link in the lower-right corner.
Seriously...get rid of it...

Also there were not many weapons in the game.
I kept playing till I reached a score of 72000, eagerly waiting for the next upgrade.
Butt that's where I was dissapointed.

And the axe was too powerful.

But the game itself was pretty eyepleasing (the physics weren't half-bad for a flash game).

Good job.

Entertaining.

But too short.
The first one had much longer and tougher puzzles.
But it was still pretty good, I really like this series. :)

Really good game.

It kept me hooked, until i got to zone 4.

Though those buffs that bosses have, "fate" for example, make the fights extremely unfair...

As soon as any of my characters got buffed with Fate, the fight was as good as over...
I mean i could tolerate Dark Generation, because an Electro Bolt could cancel it out...but Fate is just wrong...

Krinn responds:

Heroic Motivation dispels fate :D

In the quiet words of the Virgin Mary: "Come again?"

Kevin Martin @KEVINm

Age 31, Male

Ass of Hole

Tallinn, EST

Joined on 10/31/06

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